lesnomk.blogg.se

Silent hill 3 hospital door code
Silent hill 3 hospital door code





silent hill 3 hospital door code

Not as extreme as the cameras that are too far down but still at an enough angle for me to notice.

silent hill 3 hospital door code

Any way to fix the bug without compromising the flashlight's visual qualities?ĥ: Another instance of the camera being too far down happens in the Labyrinth hallway right after escaping the well by finding the hidden door:Ħ: This time there is an instance of the camera being too far up. However, enabling that hack also reduces the flashlight's quality to that of the PS2 version (where it lights up the environment in blocky chunks instead of making a perfect round light beam). The fix for this is to use the HACK DX_CONFIG_USE_VERTEX_SHADERS 0 hack. Kind of like the flashlight is shining in both directions. The first such instance is when you first enter the Hospital in the Main Lobby of the 1st Floor:ģ: Another instance of the camera being too far down happens on the main hallways of the ALTERNATE Hospital on the 3rd Floor:Ĥ: Unrelated to the Widescreen Fix project but never hurts to ask: There's a bug in this game where when James has the flashlight on he illuminates certain objects (typically other characters/creatures) behind him. So far down that it can be difficult to navigate him. Can a script/patch be made to move the camera's X axis so many degrees to the right to put him back out of frame? I realize monitor sizes are all different so there's no one solution for this so perhaps move the camera over substantially to the right? James only appears for a brief second before the FMV starts so not seeing him at all before then isn't a big deal.Ģ: The camera is oriented very far down on James in certain areas of the Hospital. But now, with widescreen in effect, James stands there like a statue for several seconds. James' model was loaded off-camera in the fullscreen (original) version.

silent hill 3 hospital door code

This isn't an error caused by the widescreen fix but an unintended side effect of widening the camera. something goofed up during the rendering process for these ones.ġ: The first is when you meet Laura for the first time on the wall: There is no audio in some of the videos I made. In addition, there are other issues that are not because of nor related to the Widescreen Fix but I'd like to share them as well in case you, ThirteenAG, or anyone else has the knowledge to address them and possibly implement them into the Widescreen Fix to make it an even more comprehensive fix package. While the widescreen fix works great by and large I did notice a few quirks I'd like to share in the hopes they could be addressed. You guys are true heroes for the Silent Hill franchise on PC. To start: Thank you for making this wonderful widescreen patch for a game that has been neglected so hard by its makers.







Silent hill 3 hospital door code